Thursday, September 21, 2006

 

It's Good To Be Bad - 3 Reel Slots - Step Session #5

I decided to try It's Good To Be Bad for my next session.

I've played this machine before, but not using the Step Method. I tried it using the Play And Run method, but that was a long time ago.

The Play-and-Run also isn't a full test of It's Good To Be Bad. In that game, you play for four minutes, then you run. You run on to the next slot machine, that is.

The more naked spins you have on this machine, the better your chances of winning really big. It's a great scam, and I applaud the game designers. The machine seems to have been designed to thwart John Patrick's Play And Run techniques.

In the play-and-run, you are running about the time your session really turns bad. Well, it's good to be bad on It's Good To Be Bad, so the game might as well have been called It's Bad To Run When Things're Just Getting Bad.

But the Step Method is a much more methodical system. It's a full exploration of a machine.

Of course, when things get bad, sometimes they stay bad. And that's what happened on this session.

Nearly 40 "pulls" with nothing better than a few four dollar wins.

In fact, this session was almost a mirror image of my earlier It's Good To Be Bad session. About the same number of plays, about the same amount of success. The only difference was I didn't lose fifty dollars the first time around.

In short, I should have run when I simply stepped.

Starting Money: $534.63 Ending Money: $483.63

LOSING SESSION

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