Monday, September 04, 2006

 

Mermaid Queen - Classic Slots - Step Session #2

I chose Mermaid Queen for my next session at Breakaway Casino.

Mermaid Queen was a mixed bag. The first picture I saw was a Spanish galleon, which I thought was solid enough.

Pirates used to attack Spanish gold ships. And you may not have known this, but I like pirates. One of my rules is, if it was good enough for the pirates, then it's good enough for me.

The next thing I see is some dude without a shirt.

Do we really need this?

I mean, we're not talking about a salty looking pirate with a knife clinched in his teeth or anything. We're talking about some cartoon guy that's supposed to look like Fabio.

Clearly, this Fabio character is hooking up with the Mermaid Queen.

Meanwhile, it took several spins to see the queen herself. At least, I assume it's the queen. She's a hot redhead, with her long hair strategically placed to cover her "thingies".

Then I started to notice several other suggestive images. I saw a pearl necklace. Then I saw a clam with a pearl in it.

Clearly, this game is trying to tell us something...something about the mermaid queen, is my guess. We're all adults here. I think you know what ole Chuck is saying.

Of course, I also noticed that most of the pictures on the reel were the card ranks. You know, like kings, queens, tens, nines and that kind of stuff.

Am I the only one who thinks this is a cop-out?

I mean, say you're designing a slot machine named Mermaid Queen. You ask yourself, what pictures do I need to include? You start writing out your list...pirate ship...fish, of course...hot red-headed chick...okay, kinda running out of ideas...umm, guy without a shirt...a clam will be kinda funny, 'cause of all that sexual stuff.

So you're out of ideas. You could include treasure chests, or a spyglass, or maybe a mermaid queen's crown or a trident or something, or (heaven forbid) a mermaid. But no, you choose the card ranks. Like every other game on the market, you go with the numbers and letters.

I bet these designers have a union, where it's stipulated they only have to come up with six pictures for each new slot machine. That's my theory.

As for the session itself, I lost won $56.80. Yes, I had a winning session.

It's been a long time, so I'm feeling pretty good about this "step" system so far. In two sessions, I've netted a gain of six dollars.

That's grinding out a small win, just like John Patrick teaches us to do.

I would have stayed longer, but my limit was $50 for either wins or losses. You cross that line at any time during the session, you walk away. I was kind of hoping to win a hundred thousand dollars on the spins that put me over, but I'll take the half a hundred any day.

The session was a long one. It lasted 36 paid spins. There also were bonus spins, right around 35 of those, too. In all, I won 21 of the regular spins, or more than half of the times I hit the spin button.

The wins were always small, though. I hit on 7 lines once, and only recieved back 85 cents. How is that possible?

I also had a few 7 and 10 dollar spins. The big win was on the bonus game. With an extra 29 spins on the one bonus, I ended up winning $89.25.

As you can see, it was a real come-from-behind win. I was down some 33 dollars, or two-thirds of the way to my loss limit, when I hit the bonus game.

It was a gritty performance, but I'm a gritty kind of guy. I'm a gritty slots player.

Just like my hero, John Patrick.

Starting Money: $542.38 Ending Money: $599.18

WINNING SESSION

Comments: Post a Comment



<< Home

This page is powered by Blogger. Isn't yours?